interface OES_vertex_array_object {
    VERTEX_ARRAY_BINDING_OES: number;
    bindVertexArrayOES(arrayObject: null | WebGLVertexArrayObjectOES): void;
    createVertexArrayOES(): null | WebGLVertexArrayObjectOES;
    deleteVertexArrayOES(arrayObject: null | WebGLVertexArrayObjectOES): void;
    isVertexArrayOES(arrayObject: null | WebGLVertexArrayObjectOES): boolean;
}

属性

VERTEX_ARRAY_BINDING_OES: number

方法