interface CanvasTransform { getTransform(): DOMMatrix; resetTransform(): void; rotate(angle: number): void; scale(x: number,
y: number): void; setTransform(a: number,
b: number,
c: number,
d: number,
e: number,
f: number): void; setTransform(transform?: DOMMatrix2DInit): void; transform(a: number,
b: number,
c: number,
d: number,
e: number,
f: number): void; translate(x: number,
y: number): void; } 方法
resetTransform
- resetTransform(): void
返回 void
rotate
- rotate(angle): void
返回 void
setTransform
- setTransform(a, b, c, d, e, f): void
参数
- a: number
- b: number
- c: number
- d: number
- e: number
- f: number
返回 void
- setTransform(transform?): void
返回 void
transform
- transform(a, b, c, d, e, f): void
参数
- a: number
- b: number
- c: number
- d: number
- e: number
- f: number
返回 void
translate
- translate(x, y): void
返回 void